Best practices for creating app sites
If you have a smartphone, a tablet or a regular computer, chances are you have used an app at some point. We can't get enough of them. They make life easier and quicker. Apps help you remember things, help you find and see things and just all around help you be an awesome(r) person.
There's so many to choose from, whether you want a mobile app or a web-based app. Maybe you want something for your Android phone, or perhaps something to boot up on your MacBook Pro. Either way, chances are the app is doing something amazing to help you or create some fun in your life. Apps are increasingly popular and it's becoming easier for people to create them.
In making these apps, part of the marketing and promotional technique is to create a website that introduces viewers to the app. The intro to the app typically tells you what it is and why you need it, much like any product. However, there are some differences and tips available for making sure your app (or the site you're designing for an app) is a complete success.
Don't depend on product shots. Show us people using the app.
It's extremely popular for app creators to want to show screengraps and pictures of their app on a smartphone. Of course, it makes sense because people will want to know what they're getting into and essentially what it looks like; they want to get a good idea of how it works.
The problem with this is, it's nothing more than a glamour shot. These types of pictures don't do much and either leave too much, or not enough, to the imagination. Your best bet is not to rely solely on these types of shots, but to also incorporate shots of people using the app.
For example, chances are the app is used to solve real world problems. So instead of showing the phone in someones hand, show the results of using the app and how it really makes things easier or better. If you claim that your app will help find the best food place in walking distance, depict the beginning, middle and end of that type of story.
Use the idea of the landing page. Go above the fold with clear calls to action.
If you don't know, landing pages can be extremely useful in conversions and informing. The way in which they are typically used is to tell a targeted group of people specific information about a product or service. A landing page not only wants to inform, but wants this group of people to react to the information on the page.
The same thing goes for an app site. The purpose is to inform people of the application and get people to use it. You want to make sure there's good information at the top of the page, but not too much. Include some bulleted points and/or headlines for the most important features, a good image or two, and of course a call to action.
Keep in mind that the way the call to action, and even the way the content is worded makes all the difference. Landing pages are effective because people know their audience and how to talk to them. Take the same approach with your app website. If your app is built for doctors or professionals, talk to them as such and not like they're best friends in a living room.
We're past technical specifications. Tell a story.
Listing off the features and technical specifications of any product, let alone an app, is extremely detrimental and short sighted. We have way too many choices in this day and age. Chances are if you get into a tech spec battle with someone or something, there's probably another offering that's comparable to what you're offerring.
So, how does one set one's offering apart? Well, it's by telling a story and making a connection. By telling a story, I mean that you have to make your offering relatable to your target market. If I'm making an app for web designers who are looking for clients, I'm not going to just tell them the app helps them find x amount of clients. I'm going to relate it to the struggle of finding clients and how it can stress one out and things of that nature.
That allows people to make a connection and feel like a company understands them. If you can create a connection, that's extremely hard to break with a person. Think about how the app makes life easier and depict that, rather than all its shiny features.
Keep it short and concise with bullet points.
You don't have a ton of time to make your point when we're talking about the Internet. There are many stats out there that will tell you you have 5 seconds or less, but really you have to capture attention and keep it, in the blink of an eye. Quickly explain what an application does using bullet points and short sentences.
There are a few reasons why we do this. One of which is because people don't want to do a lot of reading. If they want to read long, crazy paragraphs, they can pick up a book. If they want an app, they go online. Secondly, bullet points make reading easier. People know exactly what to read and where to read it.
Also, leave the fluff alone, especially in the bullet points. Just keep the most important information.
Make sure you're using consistent design schemes online and in the app.
This one seems like a bit of a given, but it doesn't hurt to reiterate. Make sure the aesthetics of your application and your website match. This helps from a branding standpoint and also helps people understand what your application is about and for. If you've got a clean design, we know your app is all about business and can help manage or organize or whatever it is you do.
If it's a game, we expect it to be fun and funky and things of that nature. Keep that consistency because it can help change people's minds about your offering.
Creating a good app site is pretty straight forward. You want to essentially make sure it's branded well and makes sense for your specified audience. Keep in mind that it isn't only about how you design your website, but it's also about how you promote, get people to see it and have them interact with it. The most successful apps don't just have beautiful, wonderful websites, they have amazing content and offer to fulfill a real need.
(courtesy: www.webdesignerdepot.com)
(courtesy: www.webdesignerdepot.com)